Donnerstag, 12. Juni 2008

Warfare 1.1 Update

Maruk von BI veröffentlichte in den BI-Foren ein Update der hauseigenen CTI-Version Warfare. Viele nützliche Dinge wurden verbessert.

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ARMA WARFARE 1.1 BETA README
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Copyright © 2008 [http://www.bistudio.com Bohemia Interactive]. All rights reserved.

This archive contains interim update of ArmA Warfare to version 1.1

'''YOU CAN BUY AND DOWNLOAD ARMA: GOLD EDITION (THE ORIGINAL GAME ARMED ASSAULT / COMBAT OPERATIONS INCLUDING THE OFFICIAL EXPANSION PACK QUEEN'S GAMBIT) VERSION 1.08 NOW DIRECTLY FROM THE DEVELOPERS AT SPROCKETIDEA.COM'''

===SYSTEM REQUIREMENTS===

* ANY ORIGINAL VERSION OF ARMA 1.14.

Visit [http://www.armedassault.com/dwnl_update.html updates section at armedassault.com] to update your ArmA as necessary.

===HOW TO INSTALL ARMA WARFARE 1.1===

If you want to host a game with ArmA Warfare 1.1, you need to copy WarfareV11beta.SaraLite.pbo (or (Warfare32V11beta.SaraLite.pbo
for 32 player version) to your MPMissions folder in the main server game directory (default is c:\program files\bohemia interactive or c:\program files\atari). Clients do not need to install the mission as it should be downloaded from the server automatically.

===NEW FEATURES===

====Team Status====
In the Team Menu, click on Team Status. You can see
the condition of your troops and disband them and to unflip vehicles.

====Command Teams====
You can respawn an AI team back at the base by
selecting it and clicking the Respawn button.


==MANUAL ERRATA==

Warfare 1.1 changes pricing of the following items to:

$9000 - KA50
$8000 - AH1Z
$2500 - M119/D30
2000 Supplies - Aircraft Factory


===CHANGELOG===

Changes:
* Fast Travel safety check for enemy presence now slightly less strict.
* Now requires enough supplies to deploy MHQ when packing up.
* Restricted deploying MHQ too close to a town depot.
* Increased Aircraft Factory cost to 2000 supplies.
* Increased KA50 cost to $9000.
* Increased AH1Z cost to $8000.
* Increased artillery cost to $2500.
* Increased delay between fire missions to 4 minutes.
* Increased town/camp capture rewards by 50%.
* Decreased kill rewards by 50%.
* Increased starting distance between sides by 50%.
* Increased salvager travel distance.
* Added respawn AI team option to Command Teams UI.
* Added Unflip vehicles option to Team Menu.
* Added Disaband Unit option to Team Menu.
* Added Team Status to Team Menu.
* Fixed JIP bug where player would receive money if joining a slot used by a previous player.
* Fixed JIP bug where player did not see current status of captured depots and camps.
* Possible fix for end-game bug when packing MHQ.

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